So I figured I’d write another general update post to keep you in the loop about the things I’ve been working on lately.
First off, The Santtu Pesonen Project’s next album is ready to begin its production phase soon enough. I’m still writing the last song of the bunch, but I estimate it should be done come next week, provided no tremendous distraction makes its appearance. Once I finish writing it, I’ll start putting the thing together.
Speaking of distractions, I started working on my first 2D platformer game in Clickteam Fusion 2.5 recently. It’s a game called Happy Red Ball Thing. Now, it isn’t so much a fully serious project as it’s just a fun little experiment to familiarize myself with Fusion’s workflow. Either way, the GameJolt page for that should be appearing soon enough. I’ll keep you posted on that.
Finally, the big D. The Doom total conversion project that’s kept me worked for nearly two years now. Deliverance 2600. Fortunately enough, it’s tantalizingly close to completion. Essentially all that’s left to implement is the final boss and a couple additional things. In all honesty, though, I’ve had a bit of a hard time finding the motivation to finish it up lately, especially with the two projects I mentioned above. But it’ll see a full release this year. I swear with my hand on a Bible.
As far as Deliverance 2600‘s Alpha builds go, there’s one more of those coming up, and then it’ll be followed by at least one Beta build before the final release. Keep an eye out for that announcement in the near-ish future.
And that’s all for today. See ya!