The art of getting lost: Why I love Metroidvanias

I should preface this post by saying that I've been on an insane Metroid binge this entire day, which, next to the many Metroid-related YouTube videos I've watched, sort of led to me being inspired to write this. I've actually also been meaning to write an opinion piece on Metroidvanias, seeing as it happens to … Continue reading The art of getting lost: Why I love Metroidvanias

Gomorrah RC1 is out!

After just under 10 months of smashing away at Gomorrah, I'm happy to announce that the RC1 build of the mapset is out! In case you're unfamiliar with Gomorrah, it is a 6-level mapset for Doom 2 and GZDoom that utilizes the amazing OTEX texture pack by ukiro. I began working on it back in … Continue reading Gomorrah RC1 is out!

Another update but this one is sort of important.

Here's another general update on my current projects - only this one holds a significance that no other update from me ever has before. With the Coronavirus situation being what it is - my school just announced at the beginning of this week that we're moving over to studying remotely - I decided to relocate … Continue reading Another update but this one is sort of important.

Mini-lesson: adding extra bass to your bass

Here we are with another mini-lesson, this time detailing a music poduction technique that I utilized on Gallery of Harmonies: Vol. 5. This technique will (hopefully) make the bassline in your track sound slightly more substantial. The first thing to do is "doubling" your bassline - if it's in MIDI, this is easily done by … Continue reading Mini-lesson: adding extra bass to your bass