I know I haven't talked about this much on this site - if at all - but I hosted a second Doom community project over the course of April. Said community project is 3x3: Take Two, a spiritual sequel of sorts to 3x3. And today, I'm happy to announce that v1.0 of 3x3: Take Two … Continue reading v1.0 of 3×3: Take Two is out!
I'm sleep-deprived and unable to think, so I'll keep this short. MFG38's Average Adventure 2 is officially finished and released! Go download the game from itch.io here, and also check out the soundtrack album here. Enjoy.
Things were quiet on the MFG38's Average Adventure 2 front for a pretty long while, but I've just gotten a burst of inspiration to return to working on it. I composed two new pieces for the game's soundtrack yesterday and today, and I hope to keep the pace steady and the inspiration flowing so I … Continue reading MFG38’s Average Adventure 2 progress update
Hello there! So at this point, I've been making music for just under 9 years. If you're at least a semi-active follower of mine, chances are you know about The Santtu Pesonen Project and MFG38, which are the two so-called "main" monikers I make music under - the former being my metal solo project, and … Continue reading Introducing Hekkräiser!
It is with extremely loud squeals of excitement that I hereby announce the release of The Santtu Pesonen Project's 10th album, The Fall! The Fall features just under 43 minutes worth of arguably the most prog-influenced music I've written under The Project yet. Among the single Crawl that was released last year, it contains 6 … Continue reading The Fall is released!
Howdy! It's been a while since the last progress update on The Fall, mostly because it was making none, but now that things have picked up the pace again, I figured I should write one. First off, there was a slight change of plans. I scrapped one of the songs entirely and replaced it with … Continue reading The Fall progress update (maybe out soon???)
So yeah, I did some updating to the design of the website yet again. The overall layout of the "core" site is largely the same as before - the only things I changed were the color scheme and the layouts of the "Works" pages. Basically what I did was convert them from bullet-point lists into … Continue reading Another website redesign because blegh.
Happy Valentine's Day! Seeing as it's been another long(ish) while since any updates on my ongoing projects, I felt the need to write up a brief update post on their progress. To be entirely truthful, I didn't do much towards advancing MFG38's Average Adventure 2 or The Fall for a couple of months following some … Continue reading Valentine’s Day general update post
Writing this post a few days late, but well, better late than never. Truthfully, I debated for a while whether I should write this or not, but seeing as it's about a Doom community project I hosted, I guess I felt some sort of obligation to at least mention it here. Anyway, 3x3 is a … Continue reading 3×3 is now on /idgames!
I believe it's been a while since I did a mini-lesson, but now, I'm back with one that I was inspired to make after making a Doom map with a hexagon-based layout. So, in this tutorial, I will guide you through my method of drawing hexagons in Doom Builder. With this method, you should be … Continue reading Mini-lesson: Hexagons in Doom Builder the easy way