Howdy! It's been a while since I updated anything regarding MFG38's Average Adventure 2 - in fact, it hasn't seen any updates since its announcement - but today, I have some delightful news to share about the project. Basically, the core game is almost finished. I implemented the final boss yesterday, and it's not missing … Continue reading Update on MFG38’s Average Adventure 2
Since I just finished up a new track for The Santtu Pesonen Project's upcoming album The Fall today, and it's been a while since I wrote any updates, I figured I'd do one now regarding the status of said project. Basically, the track I finished for The Fall today was the 4th out of 7, … Continue reading Progress update on The Fall
Another project announcement?! Yep. Here's the thing: after making the Poorly Translated Edition mod for MFG38's Average Adventure REDUX and watching a friend stream a playthrough of the game with said mod, I started having ideas for a potential sequel to the game. And within the next few days, I was already laying the groundwork … Continue reading Welp. I guess MFG38’s Average Adventure is getting a sequel.
So uh, yeah. A stupid idea for a mod for one of my own games turned into a stupid mod for one of my own games. MFG38's Average Adventure REDUX: Poorly Translated Edition is pretty much exactly what it says on the tin. It was made over the span of about a week, and it … Continue reading MFG38’s Average Adventure REDUX has a “poorly translated” mod now.
I should preface this post by saying that I've been on an insane Metroid binge this entire day, which, next to the many Metroid-related YouTube videos I've watched, sort of led to me being inspired to write this. I've actually also been meaning to write an opinion piece on Metroidvanias, seeing as it happens to … Continue reading The art of getting lost: Why I love Metroidvanias
After just under 10 months of smashing away at Gomorrah, I'm happy to announce that the RC1 build of the mapset is out! In case you're unfamiliar with Gomorrah, it is a 6-level mapset for Doom 2 and GZDoom that utilizes the amazing OTEX texture pack by ukiro. I began working on it back in … Continue reading Gomorrah RC1 is out!
Hello again! So yeah, I released a new single through The Santtu Pesonen Project last night. And with it having been out for just over 15 hours, I figure it's a good time to also announce The Project's 10th album, The Fall! The Fall is going to be my darkest, most personal, most progressive record … Continue reading New single “Crawl” + Announcing The Fall!
Here's another general update on my current projects - only this one holds a significance that no other update from me ever has before. With the Coronavirus situation being what it is - my school just announced at the beginning of this week that we're moving over to studying remotely - I decided to relocate … Continue reading Another update but this one is sort of important.
It's not very often that I write an opinion piece like this one on this site, but on this occasion, I feel the need to share my thoughts on an epidemic I'm sure you already know about. The Coronavirus has been sweeping across the face of the Earth at a shocking rate. With nearly 100,000 … Continue reading We need to calm down about the Coronavirus.
Another couple of months have passed in relative radio silence, so here's a quick update on how my current projects are going. First off, The Santtu Pesonen Project's next album is doing quite well. Out of the 7 tracks currently in the pipeline, 5 have been finished on the writing side, and the last two … Continue reading General update on a couple of things